Charles Leavitt
The vast majority of video game films have failed for not respecting their source material, using them only as basic backdrops to put some hackneyed plot in place for a quick cash-grab. Various franchises like Tomb Raider and Prince of Persia have all failed because of this blatant apathy, and because those involved in their making didn’t care about how to integrate the art of making video games with the craft of making films. The less said about the absolute disasters that were the various video game films directed by talentless hack Uwe Boll, the better.